Until Dawn Review - Spoiler Free
Until Dawn is a Playstation 4 exclusive that is extremely easy to spoil so if you're eager to play this title without having the game spoiled then please feel free to continue reading this review as there will be no plot points or part of the game revealed.
Until Dawn is a single player experience that lives quite pleasantly within the survival horror and adventure genre. To help you all decide whether or not you will enjoy this game I have a few games that I would compare this game to and they are of the likes of 'Heavy Rain', 'Beyond: Two Souls' and even any of the games by 'Telltale Games'.
The story will set you back around 7-10 hours of game play time depending on how much time you spend spelunking around for items to interact with. I played Until Dawn with my wife sitting beside me engaged in the story. I don't typically react heavily to scare moments in games, but for me this game built up suspense enough that it affected me with a lot of anxiety. As for my poor wife sitting beside me, it scared the hell out of her.
A good atmosphere is key to delivering a successful horror based genre that will manage to actually scare you. The environments are crafted with such precision that the game looks stunning, even though there is a lot of darkness and dim lit areas. The area that you have free reign in feels like it is massive and expansive, although it appears to be a mainly linear style game.
Until Dawn undoubtedly makes full use of the Playstation 4's hardware and delivers amazing visuals. For example, in the cold snowy weather, some characters are seen to be wearing coats that have faux fur around the collars. This looks spectacular when it's flapping about in the cold wind which gives a great feeling of how cold it must me. Other small details such as the particle effects of snow and dust also give a great sense of the atmosphere of the locations. The environments are given a life of their own and become a character all to itself.
Until Dawn heavily uses a system referred to as the "Butterfly Effect". If you're unfamiliar with the Butterfly Effect, it is explained within the game somewhat similar to this definition which is inspired by the Chaos Theory:
"The phenomenon whereby a minute localized change in a complex system can have large effects elsewhere" - Essentially the flapping wings of a tiny butterfly can cause tidal waves on the other side of the world due to a chain reaction type event. Using this Chaos Theory Until Dawn will be filled with many moments where the player will experience life and death moral dilemmas where the may not be a "correct" answer, but whatever you choose will leave you with the consequences. Keep in mind though that taking no action is sometimes also a choice.
This makes the game truly remarkable because two people can have two completely different outcomes after playing the exact same game. My wife even said to me that she wants to play it next because I made some choices that she would have done differently. The best part about that is that even though she watched the whole game with me, she will still play with an eagerness to find out what happens next because it won't be the same as when she watched me play.
Another great feature in Until Dawn with the decision making is that there are so many times where you are forced to make split second decisions which will only give you a short time to decide before forcing action. This will make players use their instincts rather than taking the time to think rationally about the situation. This adds a stress element to the game that the character is no doubt experiencing themselves. Another thing I noticed that is something I have not seen in other games of this type, but there are no "You Died" screens where you need to hit continue and try again. Your decisions are final and there are no retries.
Now, I know this has all been a little vague but I am writing this way on purpose. What I can tell you is that I had a great time behind the controller with Until Dawn and I can say without a doubt that this is one of the best scare games that I have played in a long time.
Thanks for taking the time to check out this review. If you want to hear more discussion on this game then please check out our podcast. We will be covering Until Dawn on the next episode (Episode 92) and we have covered plenty of other big games on our previous shows. You can search for Aussie Gamers Express using iTunes, Stitcher Radio or TuneIn Radio. Thanks again.
Lucas Aurelius (AKA LewkOne)
Now, I know this has all been a little vague but I am writing this way on purpose. What I can tell you is that I had a great time behind the controller with Until Dawn and I can say without a doubt that this is one of the best scare games that I have played in a long time.
Thanks for taking the time to check out this review. If you want to hear more discussion on this game then please check out our podcast. We will be covering Until Dawn on the next episode (Episode 92) and we have covered plenty of other big games on our previous shows. You can search for Aussie Gamers Express using iTunes, Stitcher Radio or TuneIn Radio. Thanks again.
Lucas Aurelius (AKA LewkOne)